Some minor crying

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Some minor crying

I decided to create an Chanter, i like to support like i used to in Lineage as a EElder. As chanter you have some nice buffs, low damage output, and can take more damage then a cloth user. But

A chanters healing power imo, is, compared to a clerics heal, a joke. When you dont have the stigma "recovery spell i" which is selling for 20m (20!! millions!!!) on Castor you are dead meat in pvp.
Having a chanter in your group is always an option, but never a must, not even in DP or Dredgion.

Chanters are usually target #1 or #2 because they cant outheal the damage they take like a cleric can. You have few skills to knoch a target down for few seconds, but you cant take down a sorcerers or summoners shield in that time. Even a well geared Tank or Gladi can kill a chanter, when he knows how to play hic char. Since Chanters are 99% melee fighter, you will never beat a Ranger, Sorc or Summoner with all their hold and silence skills.

Dont get this wrong, i love to play my chanter and im not that bad imo.

But why the hell did NCSoft make the chanter a victim?
Summoners can easily solo Elite mobs of their own level, or higher. Sorcs can one-shot other classes with their DP skill.
Tanks can restore their HP fully or almost fully.
Rangers and Assassins can escape from every pvp with their hide skills.
Clerics are like Sorcerers with heal power.

So why are Chanters so weak compared to the other classes? when they cant heal good, and cant deal damage, where is the competition?

Another point, for every class. The expert Quests. I succeeded in Alchemy expert after 4 fails on stage 1 and 7 fails on stage 2.
At weaponsmithing i count 13 fails so far, and im really losing hope, like many other ppl do.
This leads me to one other point.

The lvl 50 quest to get Miragent armor.
you have to pay 4m for every part of the set, the first you get after visiting NPCs, the second same, so visiting 30 NPC with a random spawn time 1 hour in 4 (ingame) days. Atm im stuck at the 3rd part, where you have to kill 4x 10 mobs. 30 times. The drop rate is about 25% from my experience.
After all you have to kill about 1500+ mobs! This is insane! Maybe the korean way of playing a game, but for me, it just piss me off.

I hope there will be some kind of fix.